

I'll also go on to say that I've had this particular file shared on the official minecraft forums(Notch reads this forum regularly) for weeks with no issues, or complaints. In fact there was a source map that used his textures and some people put up a fuss over it, while notch simply shared a link to it because he thought it was nifty. I think its a technicality, but I'm almost certain that notch doesn't actually care about people including his textures in their files. I say this because the original texture files are freely available for download via minecrafts wiki and forums. I'm pretty sure that the MC textures are not banned from distribution. Inside you will find additional blends (stairs, slabs, fences, pistons, etc) and last I checked at least one guy had picked up the blend where I left off, merging everything into one and adding new items. I have pretty much dropped updating this blend, too busy. you can see a render with normals enabled here: I would also suggest toggling the normals on the textures as that gives everything a really minecraftish blocky feel. I've also made this available on the official minecraft forums, but I thought maybe there would also be one or two people over here who would get some fun out of this.Īll the characters are rigged, light emitting blocks are spitting out the appropriate amount of light, etc.

And if you also like to do a little blending on the side, then you might enjoy this file. Please do not use my "aaronfranke" skin, it is just there to be an example of how the rig works.If you're a dork like me, then you may enjoy an occasional game of minecraft. Rename the object names and background text, and set the material in the character's "Body" -> "Skinned Mesh Renderer" -> "Materials" -> "Element 0". Copy the contents of another scene to get started. You want to set it up just like the other skins: Set "Shader" to "Standard (Specular setup)", set "Rendering Mode" to "Cutout", and assign textures as needed.ĥ. If you want your avatar to have emission or specular textures, do the same as above, but disable "Alpha Is Transparency".Ĥ. You want to set it up just like the other skins: Enable "Alpha Is Transparency", disable "Generate Mip Maps", set "Wrap Mode" to "Clamp", set "Filter Mode" to "Point (no filter)", and set "Compression" to "None".ģ. Add your Minecraft skin in the "Skins" folder.Ģ. Supports the latest skin format in 1.14 including jacket/etc all over the body.ġ.
